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42 Game Reviews

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keep it up ^_^

i got to level 12 and 3050
wonderful game, i love it... its so cute.

dodecagon responds:

Thanks :) The cute feeling was what I was aiming for when I made it.

great job really

damn. even i was wrong. if its any consolation, i thought your game deserved at least a 4... but i predicted this one pretty well (unless things change, the score as of me writing this is 3.66/5.00 with 238 votes)

Glaiel-Gamer responds:

When it was under judgment easy and hard modes didn''t work, and people votes lower, but I fixed that now, and it's score continues to rise. But hey, I have a whole nother day for it's score to rise for a portal award.

good job

i know how difficult it is to do collision control on an area larger than the stage (check out my racing game. same concept, somewhat smaller)... if you can work it out, however, you have an excellent game on your hands. good luck on future releases.

all i can say is that if you do collision control and touch up the game a bit (such as make the stage background green so it at least LOOKS like grass), you will definately be on my favorites list.

joe-kangaroo responds:

Collision detection sucks don't it? I know what you mean about the green background. the next part is set in Cuba, and that is greener, come to Doncaster, you'll relise how plain and grey it is.

excellent

youve produced another quality submission. you deliver like always.
5/5 and 10/10... all of them are belong to you

GameBalance responds:

Thanks!

all my 2? yes, ALL my 2 are belong to you.

instead of telling animators to work at 24fps and skip every other frame, wouldnt it be easier (and less taxing on a slow CPU) to just animate every frame at 12fps.

seems logical to me.

azzazin responds:

ya its good to , but the quality is beter and easer ... for me it is

great job

i keep wanting to blam these things, but not only was this well made, but ill be damned if i didnt learn something. i totally suck at flash, and this proves it. just kidding, but this was a well made tutorial. make a few more with this same detail, and you wont ever have to worry about being blammed.

impressive, to say the least

okay, i am an AVID blammer of tutorials, but i have to say that even i learned something, and that is something. this is a very well thought out tutorial, and i love your intermediate "tweening letters" tutorial. gave me some ideas that i cant wait to try out.

great job, and i hope to see you put some of this knowledge into some EXCELLENT flashes. your tutorial gives me great hope.

Ohls responds:

Thank you! Im thinking of making a game next =)

and theres nothing more fun then tweening letters =) if you check out intermediate buttons, you will see a nice example of a mouse over tweened letters that a came up with =)

excellent job

haha... i saw this game a long time ago on the portal, and i was pretty disappointed that i couldnt try it since my mic wasnt working. since then, i fixed my mic, and i thought id give this game a shot finally, and it was worth it. an amazingly original game, with some great gameplay and a simple design. youve done wonderfully.

keep up the great work.

AMAZING ^^;

wow. i usually am able to rate a game a 10 and still have something constructive to say. most games are good, but not perfect (i believe anything that has a lot of effort, despite imperfections, deserves a 10). this game was amazingly responsive. most DDR-esque games suffer from a lack of responsiveness, but this game was exactly how it was supposed to be. instead of copying DDR exactly, you made a variation, and it turned out exactly the way it should be.

i like to think that i have a keen eye for detail, and one of my favorite little things was how your "rating" (the percentage that judged how you were doing) ACTUALLY functioned as a volume control as well. it just added a little something extra to the game that wasnt necessary, but turned out excellent.

i cant think of anything helpful to say. this is amazing. there is no room for improvement. youve created an amazing game that DEFINATELY belongs on my favorites. i hope to see more from you in the future. maybe made a third edition with some j-pop! ^_^

praise denvish, hallowed be thy name

this is very impressive. thank you for doing this. i want to learn to create a game without symbols, and i definately will be using this to draw my shapes (since im incompitent otherwise in the ways of API)

Age 36, Male

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